13HRP – 0035 – Munk Hugo

13HRP – 0035 – Munk Hugo

13HRP – 0035 – Munk Hugo

Designation: Grand Elder of the Dragon Dynasty / Walking Relic / Living Calendar of Disaster / Keeper of the Molten Cycle


Description

Entity 13HRP – 0035, codename Munk Hugo, is neither man nor beast in the usual sense but a living vault of the Dragon Dynasty. His existence blurs the line between person, relic, and system of control. His body acts as both a record of relics and a prison that binds them. Thousands of markings, carved with molten iron into his flesh, move endlessly across his skin. Each symbol links to a relic in the Dragon Dynasty’s collection, and whenever one stirs, the matching mark lights up, dripping molten brass that burns Hugo and the area around him.

He stands nearly 9 feet tall, stretched thin yet skeletal and starved in shape. Despite his frame, he gives off crushing weight, as if entire dynasties bend around him. His robes are stitched from dragon scales taken from species thought extinct, and the robes hum like a choir whenever relics of the Dragon Dynasty are mentioned nearby. His face never stays the same, cycling without order and never holding one look for more than moments. Consequently, witnesses rarely agree on his true appearance.

  • The Old Monk — frail, with sunken cheeks, blackened teeth, and eyes cloudy with age.
  • The Masked One — smooth and blank, without eyes or mouth, etched faintly with rune-like scales.
  • The Dragon Maw — flesh peeled back to reveal a spiraling jaw filled with impossible fangs.
  • The Hollow Child — a pale childlike form with brass clock-face eyes, weeping molten time.

In his hands he holds a staff made of petrified dragon bone, topped with a hollow iron ring. When the ring vibrates, relics stir. When it breaks, containment fails. The staff, like Hugo, is less a tool and more a pivot on which the Dragon Dynasty’s fragile balance rests. Therefore, his presence always signals danger.


Observed Effects

  • Time Distortion: Clocks near Munk Hugo twist. Some stop, others skip, or turn backward. Exposed staff relive moments again with small changes, caught in loops of déjà vu. Consequently, observers cannot trust time near him.
  • Layered Voice: His speech splits into four tones — a child’s laugh, an elder’s rasp, a choir’s chant, and a dragon’s hiss. Recordings fail within thirteen seconds. Therefore, no complete audio record exists.
  • Loose Shadow: His shadow moves on its own, wandering away. It consumes those it meets, leaving hollow shapes burned into walls. When it returns, Hugo swells as though feeding. As a result, shadows near him must be treated as hostile.
  • Dream Infection: Anyone exposed dreams of burning palaces, chained dragon skeletons in the sky, rivers of molten jade, and halls of endless relics. These dreams spread to others who never saw him. Thus, exposure risk extends beyond direct contact.
  • Relic Reaction: Staff carrying relics report their items shake, leak, or drip molten residue when Hugo nears, as if the relics know him. Consequently, relic storage becomes unstable in his presence.

Incident Log 0035-A

Afterward, every mark on his body glowed. For thirteen days, all dragon relics of the Dynasty resisted control. The Council decided Munk Hugo resets the Dynasty’s cycle each time he devours dragon essence. This act keeps him alive and restores balance, although it destabilizes relic control temporarily.


Incident Log 0035-B

Weeks later, when the Melted Choir broke control, Munk Hugo came. He struck his staff once. The choir fell silent at once. Witnesses heard the sound of dragon wings overhead though the sky was empty. Three staff vanished. Their names later appeared etched into Hugo’s thigh. Their loss matched the sudden quieting of three minor relics. Consequently, researchers suggest Munk Hugo consumes people when relic energy runs thin, turning them into runes on his flesh.


Incident Log 0035-C

During a test with 13HRP – 0266 (Jade Dragon Statue), the statue shook and cracked. Munk Hugo appeared without being called. He knelt, spoke in layered tones, and the statue healed. He then broke off a jade fang and swallowed it. At once, a dozen relics in far-off vaults went dormant. This suggests Munk Hugo spreads relic power through the Dragon Dynasty, acting as a regulator to keep balance. Therefore, his role as a living system remains undeniable.


Containment Protocols

Containment is marked as impossible. 13HRP – 0035 – Munk Hugo appears at breaches no matter the wards or barriers. Facilities with dragon relics must follow these rules:

  • Immediate Evacuation: When the Hollow Ring vibrates, all staff must leave the wing.
  • Sacrificial Pairing: Dragon relics must be stored in pairs. Munk Hugo will consume one to steady the other. Therefore, pairing is mandatory in all vaults.
  • Silent Name: Saying his name aloud inside Dynasty grounds invites him. Consequently, staff must avoid casual mention.
  • Witness Rule: Staff faced with Munk Hugo must stay quiet and avoid his eyes. Recognition often ends with them absorbed into his form. Thus, training emphasizes silence.

Dynasty Nexus

Munk Hugo is the nexus and stabilizer for the Dynasty’s most dangerous relics:

  • 13HRP – 0020 – Dragon Iron Fists
  • 13HRP – 0264 – Dragon Mirror
  • 13HRP – 0265 – Dragon Kimono
  • 13HRP – 0266 – Jade Dragon Statue
  • 13HRP – 0313 – Melted Choir (possible destabiliser)
  • Other fragments of dragon bone, blood, and song in lesser sites.

Records show Munk Hugo is not guardian or prisoner but the keystone. Without him, the Dragon Dynasty would shatter, all relics waking at once. The Council names Munk Hugo not only anomaly but law made flesh — the living rule of the Dynasty’s survival. Therefore, his removal would doom the system.


Comparative Analysis

Unlike other anomalies, Munk Hugo is not one relic but the system itself. He is archive, stabilizer, and devourer, keeping the Dynasty’s cycle alive. Scholars argue whether to call him anomaly or law given form. Removing him would destroy the system of relic control. Other relics bend time in parts, but Munk Hugo bends the idea of control itself. Consequently, he does not simply disrupt; he rewrites order.

Some think Munk Hugo is the first relic made aware. Others claim he is a punishment, bound to carry balance until the end. All agree he is both the Dynasty’s survival and its doom. Therefore, debate continues about whether he sustains or sabotages existence.


Conclusion

Entity 13HRP – 0035 – Munk Hugo is marked a World-Terminus Risk. While other anomalies shake regions, Munk Hugo shakes the Dragon Dynasty itself. He feeds to keep it whole yet brings collapse closer with each act. His presence is both vital and fatal. Consequently, no measure offers true safety.

Each new cycle draws him closer to the last fall. Whether he is guardian, parasite, or entropy made flesh remains unknown. What is sure is that Munk Hugo waits, and in his waiting lies the breaking of the Dynasty’s future.


Resent Note


Last modified: 2025/08/30 at 02:04 am

Published: 2025/09/11 at 12:00 pm

By Silvia Moan